

Whether you're speeding against other cars or a 747 airplane, the sheer variety of events and an over-the-top tone make Horizon more lighthearted compared to most pure racing sims. In addition to traditional races, you can enjoy Horizon 5's entertaining take on battle royale, a zombie-infection mode, and absurd story-driven scenarios (like driving a parade float). Set in a stunningly beautiful rendition of Mexico, players sit behind hundreds of vehicles to compete in a seemingly endless number of wild races.

The latest entry, Horizon 5, serves as the pinnacle of that Trojan Horse-style design. The greatest trick the Forza Horizon series pulls is fooling players into liking racing games by disguising them as open-world RPGs. Its legacy has been cemented thanks to a growing number of titles borrowing from its playbook, such as Genshin Impact and Immortals Fenyx Rising. Breath of the Wild rocks for promoting improvisation and creativity more than anything. It boasts hundreds of shrines with concise, entertaining puzzles and numerous mysteries, be they majestic dragons or an island that’s more than meets the eye. Hyrule also operates on realistic physics and principles for players to experiment with (i.e., all metal objects conduct electricity). Link can climb any surface, meaning that, provided you have the stamina, you can reach the summit of any mountain and concoct numerous paths to your destination. Do you complete the four primary dungeons? Seek out the Master Sword? Build up your hearts? The beauty of it all: there’s no wrong answer.

In BOTW, one player’s approach to slaying Ganon can be totally different from another’s. Even the largest games force you to adhere to the path of a main linear narrative. Since you can do that right away, everything else is optional. It only has one mandatory mission: destroy Ganon. Instead of littering Hyrule with icons telling you where to go, it allows players to forge their own paths. What makes Breath of the Wild magical is that it unclutters years of triple-A open-world design.
